Thirty years ago, the Japanese company Nintendo released the first part of the video game series Super Mario, which is culturally at least as influential as Disney’s Mickey Mouse. “It’s me, Mario!”: Nintendo has sold more than 300 million copies of the 17 games of the Super Mario series so far . So Mario is considered the world’s most successful video game series. The eponymous hero has become an icon of pop culture over the past few decades, and is likely to enjoy a higher level of recognition among younger contemporaries than Disney’s Mickey Mouse.
But Mario does not look like the typical game hero. He appears as a small, round man with a face-wide mustache, red cap and dungarees, who likes to call his own name with a broad Italian accent. Since 1994, Californian actor Charles Martinet has been lending his voice to the plumber, as has Luigi and the anti-Mario named Wario. The real template for the Mario figure provided by the caretaker of the building in which Nintendo of America resided in the early 1980s. Super smash flash 2 unblocked game is also available now for free play.
In the beginning was Jumpman
The digital predecessor is known as Jumpman, the character of 1981’s first Nintendo hit Donkey Kong. Here, the Jumpman tries to rescue Pauline, who was raped by monkey Donkey Kong, by jumping over barrels and climbing ladders. Two years later, Nintendo released Mario Bros, in which the hero first appears under his name Mario and in his capacity as a plumber, along with his younger brother Luigi, with whom he fights villains in the New York sewers.
In 1985, you control the red hero in solo mode in the first Super Mario Bros., alternatively, two players each control one brother in multiplayer mode. The two fight the thugs of the evil reptile Bowser to save the Mushroom Kingdom and Princess Peach, which is still the most popular plot in the Super Mario games.
The first part of Super Mario Bros. already features some of the most striking elements in the series: Goombas called creatures, who waddled evilly through the levels and jumped Mario on the head to turn them off; Coins to collect and blocks to destroy what Mario does with his head; Tubes through which he gets to other levels. Since September 2015, the player can arrange those elements in the Super Mario Maker for Wii U to create their own levels, if desired in the design of the first Super Mario game.
1996 for the first time in 3D
Between the 1985 debut and the versatile editor with online feature Nintendo released 15 parts, including the 1996 released Super Mario 64 for the game console Nintendo 64, where Mario can walk for the first time through free 3D worlds, while in the predecessors always rushed from left to right through 2D level. The free movement is also possible in Super Mario Sunshine and in Super Mario Galaxy 1 and 2, while the player in New Super Mario Bros. for DS, Wii and Wii U steers his heroes from the side view to the Princess Rescue.
The creator of the series was born in 1952 Shigeru Miyamoto responsible, who is still regarded as a creative mind at Nintendo and has exercised more influence on the industry with his numerous productions than any other game developers. The peculiarities of the Mario figure were due to the then state of the art. “I could not portray the movement of the hair when Mario jumped, so I had to give him a cap,” Miyamoto said in an interview, and the developer dressed the jumping Mario in a dungarees shirt, “the movements of the arms make it more visible to the player “.
Mario Kart, Mario Party & Co.
He used his Mario for more successful games, including Mario Kart, Mario Party and Mario & Luigi. The plumber always appears as a character in Nintendo sports games, proving himself in basketball, golf, tennis and football. Shigeru Miyamoto cleverly uses the elements of Super Mario in those series, so the Mario Kart player must pay attention to carnivorous plants and goombas, tennis players collect stars, and mini-games by Mario Party contain green tubes.
Koji Kondo’s soundtrack proves to be just as striking as Goomba’s and mushroom updates, whose musical theme can be recognized after a few seconds and pierces the ears. In tens of Nintendo games, the player consciously or unconsciously takes on variations of the simple cadenzas, in recent years several orchestras and bands have adapted to the processing of that soundtrack. For example, the NDR Symphony Orchestra performed several times with the Game Music Live program, playing among other things the 8-bit tracks from Super Mario Bros.